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Changes And Improvements That We Ask The New Generation Of PS5 And Xbox Series X

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We Ask The New Generation Of PS5 And Xbox Series X

We Ask The New Generation Of PS5 And Xbox Series X

PS5 and Xbox Series X prove that with each new generation, there is a technical step forward. Graphics that allow higher resolution textures and a more significant number of polygons, to faster systems capable of doing more in less time.

However, it is also an opportunity to restructure ideas and coin new ones in anything that is not closely related to that. We are talking about interface, options, updates, design, and, ultimately, advances in everything that makes the most comfortable and satisfying experience for the player.

These are some of the news and adaptations of other platforms that, once and for all, we would like to start seeing implemented with the arrival of the new generation.

Controlled update rate

For some years now, we have become accustomed to that unpleasant situation in which, after putting a game on the console, an update waiting to be downloaded or installed prevents us from taking advantage of the 10 minutes we had free to play a game. To this, which is already a nuisance, it is now necessary to add the updates of the operating system.

Although it is not something that happens so frequently on PS4 and Switch, in the case of Xbox One, I have come to swallow three updates in the same week. A common trend in the PC world that, as the lines between computers and consoles continue to blur, I am afraid to see them replicated there as well.

I understand that the updates should come, but I think that with one a month well planned, and unless there is something related to an emergency or security problem, we will all live much more comfortably. And no, not everyone leaves their console to sleep for two weeks.

A good ventilation system

That the electronic pots get hot is something impossible, but that there have been solutions on the market for many years to alleviate these problems is another truth like a temple. Cases on either side are boring, from consoles that turn off to avoid overheating to fans that look like jet aircraft engines about to take off.

From lost to the river, if you give me a choice between something beautiful or something functional and durable, I prefer a good industrial design a thousand times to limit possible problems in the future. The illusion of aesthetics, in the end, lasts us nothing and less and, judging by the panorama that is coming upon us, the next generation aims to belong.

The evolution of stores

Being aware of how far it is from the Nintendo warranty seals, while the catalogs of all the consoles are filling with trash, finding good games separating the straw from the grain becomes increasingly tricky. A problem that, once again, the PC user has more than a present.

Steam may not be a perfect digital store, but it seems to have made efforts to control that problem by giving tools to the user to personalize their experience. More filters, more weight in the evaluations, more categories that allow you to find what you are looking for so that, in the end, the store and the buyer benefit.

Huge updates

The latest Call of Duty Warzone update was 100GB. It was not one related to a change of season or aspects that revolutionized the gameplay, but despite this, it was like re-downloading an entire game. Now let’s imagine this same situation with 4K textures as an incentive for the new generation.

Either internally or as something controlled by Microsoft and Sony, the weight of game updates begins to need certain limits, or our SSDs are going to be small overnight. Perhaps a solution is that companies take advantage of installing what we need and, as in the case of Modern Warfare, can uninstall the campaign or multiplayer at will if we are not going to play them.

Achievements and trophies have room for improvement.

Without being a huge fan of the achievement and trophy system, it does strike me as a golden opportunity that the shift to subscription services could be further supported by. Now that more lasting experiences are sought, the awards for achieving certain milestones should be more than just a screenshot.

Ideally, you should support more strongly the idea of ​​more substantial discounts or prizes, but knowing how difficult it will be to achieve something like this, concepts such as Ubisoft and its UPlay rewards system – the content of art, music or elements for the game- could well be a good starting point.

Controlled power goes a long way.

We are facing a new generation that will allow us to play authentic game cucumbers on televisions and monitors that, perhaps, do not have that option. Or it may be the user himself who prefers to discard one option to try to enhance another.

Holding onto the video options of a PC game may be asking too much. Still, if there were room on the new consoles to lower the resolution and favor image stability beyond 60 fps, I would sign without hesitation.

The market has changed.

The market has changed. It’s not something from two days ago; it’s been more than 10 years since there are things like Humble Bundle, and monthly game returns or subscriptions are becoming increasingly popular with the public.

Other examples that, with an eye on the PC and to turn more and more towards the digital market, should also begin to evolve in the world of consoles.

The novelties that drop in price within two weeks of launching and selling games on sale are just one more example that the user does not end up marrying the prices that are still being handled even less if we continue to suffer the null difference between digital and physical costs.

The issue of prices is a problem that goes beyond the user and ends up affecting the vast majority of developers around the world. Still, the door that the indies have opened should be used to start assuming that a market in which everyone the games come out at 60 or 70 euros each time it is less viable.

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PS5

Call of Duty Black Ops Cold War does look different on Xbox Series X and PlayStation 5

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Call of Duty Black Ops Cold War does look different on Xbox Series X and PlayStation 5

Call of Duty: Black Ops Cold War arrived on consoles on November 13, becoming one of the titles that welcome the new generation of consoles.

As you already know, PlayStation 5 and Xbox Series X have different graphics power, and it is completely normal for gamers to wonder which one works better.

A video recently appeared that answers this question, since it puts both versions of Call of Duty side by side so that you can analyze where it looks with more quality.

YouTube channel NB MOTIONS decided to side-by-side gameplay of Call of Duty: Black Ops Cold War, running on PlayStation Series 5 Xbox X.

In almost six minutes we can see the definitive comparison in the graphical performance of both consoles, using the Treyarch title, and to notice the differences you will need a well-trained eye.

We do not tell you more and we leave you the video below.

As you can see, the graphic performance is extremely similar on both consoles; However, lighting Call of Duty: Black Ops Cold War looks somewhat clearer on Xbox X Series.

For its part, the PlayStation 5 version stands out in the details of the environment and the definition in some particles, for example, the fire scene.

The differences are minimal and do not allow defining a winner in terms of performance, so you will have to experience it for yourself.

Call of Duty Black Ops Cold War does look different on Xbox Series X and PlayStation 5
Call of Duty Black Ops Cold War does look different on Xbox Series X and PlayStation 5

We will have to see other types of comparisons such as loading times and how much the fps is maintained, but it will come later.

If you’ve already tried Call of Duty: Black Ops Cold War, let us know what you think.

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PS5

Marvel’s Spider-Man Remastered reveals two new suits and includes five new trophies on PS5

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Marvel's Spider-Man Remastered reveals two new suits and includes five new trophies on PS5

Marvel’s Spider-Man Remastered not only improves the performance of the PS4 game, but also adds a few additions, such as two new suits and up to five trophies.

Marvel’s Spider-Man Remastered is another of the great attractions to start with PS5 . The game, which arrives on November 19 along with the new generation console, offers a good number of technical improvements compared to its version on PS4, but as we said, it also adds content.

Some of that content has already been detailed. Recently, Insomniac Games has posted a tweet showing the two new costumes available this remastering and also have discovered new five trophies to unlock in PS5.

Marvel's Spider-Man Remastered reveals two new suits and includes five new trophies on PS5
image:- Twitter

The list of trophies required to get Platinum in Marvel’s Spider-Man Remastered does not change, but five very interesting little challenges have been added that will sting new players. Some of these invite us to maximize all our gadgets, perform a 100 hit combo or overcome a base without taking damage. Here you can consult the complete list of trophies to know the five additions.

In addition, the developer shared the first images of the new costumes that we can wear in this game. Spidey’s already extensive repertoire of costumes is further expanded with Arachnid Rider and Armored Advanced Suits. It has not yet been revealed what characteristics these outfits will have. Here you can take a look at them.

In addition, you can also check our analysis of PS5 and PlayStation 5 Digital, Sony’s next-generation consoles. Of course, do not miss the international notes of Marvel’s Spider-Man Miles Morales, the newest from Insomniac Games for PS5. Remember that you can get both games in a single pack.

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PS5

New PS5 announcement estimates when Horizon Forbidden West, Gran Turismo 7 and Ratchet & Clank will arrive

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New PS5 announcement estimates when Horizon Forbidden West, Gran Turismo 7 and Ratchet & Clank will arrive

PS5 has a new TV ad where images of the great exclusives that will arrive on the console since its launch and in the coming months have been shown.

PlayStation 5 launches this week and will be available in Europe on November 19 . Along with it come a few exclusive games that will serve to inaugurate the console’s catalog. Due to its imminent launch, Sony wanted to capture the spirit of the console in a new ad.

In the video, which we leave you right here, you can see images of Demon’s Souls, Spider-Man Miles Morales and other great games that will arrive on the console next year . Horizon Forbidden West , Gran Turismo 7 and Ratchet & Clank Rift Apart , among others, have been present and have left us a very interesting message.

Although there is still a long way to go and right now, given the current situation, everything is very difficult to predict, it seems that Sony is preparing for 2021 the launch of five exclusive games for PlayStation consoles.

In a small text during the trailer, it can be read that Gran Turismo 7, Returnal and Ratchet & Clank Rift Apart would arrive at the beginning of 2021 , for the first part of the year, rather and that Horizon Forbidden West is scheduled for the second half of the year.

This, along with the now official God of War 2 , could mean five big exclusives for PS5 in 2021, although Horizon will also be released for PS4. Without a doubt, it seems that Sony wants to start the generation with force pulling some of its most beloved and well-known sagas . It will play waiting for the confirmation of the windows and later the release dates of all these games.

And you, will you get the PS5 outgoing, or will you wait a while? Of course, do not hesitate to consult our analysis of PS5 and PlayStation 5 Digital, Sony’s next-generation consoles, as well as 6 things you must do before having your PS5 to be ready the day you receive it.

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