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Blade Runner: Enhanced Edition delayed indefinitely

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Blade Runner Enhanced Edition delayed indefinitely

The remastering of the 1997 Blade Runner game has been delayed, but beyond announcing a possible new window for its release, it has done so indefinitely.

In this way, 2020 is no longer the year in which we can relive this graphic adventure of the late 90s, and all this according to those in charge is not only due to the recent situation due to the Coronavirus, but because the work has been too complicated not being able to work with the original code.

Nightdive Studios, the developer who was in charge of the remastering, has indicated to the Eurogamer medium that the entire development is being greatly affected because the original code is totally lost, something that could have happened after the purchase of Westwood, responsible for the original title, by EA.

There will be no Blade Runner: Enhanced Edition in 2020

Blade Runner Enhanced Edition delayed indefinitely

From Nightdive Studios they have already been in communication with EA to try to recover that code but without a favorable result. So, until that code appears again if it does, they have no choice as they have argued than to reverse engineer .

The objective is clear, they want to rescue the adaptation of the 1982 film by updating it to 4K and possibly 60fps , although we will have to wait for the final results even more taking into account all the complications of the creative process.

2020 seemed the idyllic setting for lovers of the cyberpunk genre thanks of course to Cyberpunk 2077 and this remastering of Blade Runner, which would make us relive one of the classics of cinema in this genre, however, it seems that the history of the replicants will have what to expect. From Generation Xbox we will be aware of any news related to the title for Xbox One and PC, we hope that all its development can come to fruition.

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Microsoft convinces the CMA on Call of Duty, but cloud gaming is still an unknown factor

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Microsoft convinces the CMA on Call of Duty, but cloud gaming is still an unknown factor

The saga of the acquisition of Activision Blizzard continues, and this time it is Microsoft that scores a rather important point: the CMA, or the antitrust authority of the United Kingdom, has declared that it agrees with Microsoft, at least on the concern, mainly expressed by Sony, that Call of Duty could become an Xbox/PC exclusive franchise. However, the victory is not yet complete: the authority is still not entirely convinced about the future of the cloud gaming industry. We will have to wait until the end of April for a final decision.

The official note from the CMA (you can read it in its entirety by following the SOURCE link at the bottom of the article) essentially says that in the light of the “new information presented by Microsoft, the conclusion is that overall the transaction will not cause a substantial reduction in competition in the console video games in the UK”. In essence, Microsoft has managed to demonstrate mathematically that the choice to make the franchise exclusive to its platforms would constitute an economic loss in “every plausible scenario”.

Indeed, the CMA admitted that its financial math model was wrong, as Microsoft had suggested, and decided to correct it and revise the accounts. It is interesting to note that all this is even upstream of the ten-year contracts offered to both Sony and Nintendo – indeed it explains quite clearly why the company has not had too much trouble putting them on the plate.

Microsoft has won a battle, we can say, but the war is still long and complicated. Not only on the British front: the EU commission announced a few days ago its intention to postpone its final decision to May because it needs more guarantees from Microsoft. And the US front still represents a gigantic question mark.

source: gov.uk

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The Fans’ Wait Is Over! Resident Evil 4 Remake Demo Can Be Played Now

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Resident Evil 4 Remake

Capcom promises that it will release a Resident Evil 4 game demo before the full release launch. Starting Friday, March 10, 2023 they have finally released the free demo version of Resident Evil 4 Remake .

This demo is titled “Chainsaw” which includes the initial opening of the game which has been adjusted in such a way. The good news is that there is no longer a time limit like before, so players can spend as much time as possible exploring all the content that the demo has to offer

There are two difficulty levels in the Resident Evil 4 Remake demo, Survival and Experience. Survival for new players, then Experience is a real experience for old Resident Evil players as it will re-imagine the original game in 2005.

If interested, you can download the demo directly to the digital console store for both PS 4/5 and Xbox Series and for PC via Steam.

The PC version of the Resident Evil 4 Remake demo is around 10GB in size.

Resident Evil 4 Remake is a project created to meet the expectations of many fans and will be released for PC, PlayStation 4 and 5 and Xbox Series on March 24 or 25 2023.

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Ubisoft would be in the process of closing some European offices

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Ubisoft would be in the process of closing some European offices

It seems that Ubisoft is also going through a relatively difficult period, as indeed is happening for a large number of tech companies (and not only). The company of French origin would have internally announced the closure of several European offices, although the only one expressly mentioned is Ubisoft Benelux. The ResetEra forums report it, quoting an email to all employees of the group. It seems quite clear that there will also be layoffs, but precise figures have not been specified. However, we have a date, next April 1st.

It is interesting to note that the email only mentions offices and not game development studios. Ubisoft motivates its decision by speaking of “several challenges caused by external factors, such as the decline in sales of physical games in favor of digital ones, the centralization of marketing due to the digitization of our communication channels, the transition from large retail releases to free-to-play, mobile and seasonal games and less big physical events”.

According to the latest official statements, Ubisoft has approximately 21,000 employees worldwide. It seems, and we want to reiterate it seems, that with today’s announcement, this figure will not be significantly affected (at least, comparing the tens of thousands of people made redundant that we have told you about over the course of these months).

Having said that, it is worth mentioning that the company is investing heavily in its Assassin’s Creed franchise: this year Mirage should be released on the last and penultimate generation consoles, PC, and streaming (Amazon Luna), and then there are even four more in the pipeline projects in the pipeline. However, the group recently announced the cancellation of three projects and the postponement of Skull and Bones.

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Microsoft convinces the CMA on Call of Duty, but cloud gaming is still an unknown factor Microsoft convinces the CMA on Call of Duty, but cloud gaming is still an unknown factor
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