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Resident Evil Village producer explains why Ethan Winters is back
The Resident Evil franchise is currently at its best. Thanks to the future publication of its eighth installment and the expected release of its new film in theaters, the developer Capcom assures us that there are still many stories to tell related to this universe full of the undead.
For this reason, the producer of Resident Evil Village has revealed in an interview the reason why Ethan Winters returns this time. If you want to know more about this title, surely you will be interested to know that this new plot will have a longer duration compared to its predecessor.
Ethan Winters returns to Resident Evil Village
Thanks to an interview with Peter Fabiano in the latest issue of PlayStation Official Magazine, we can see that this curious character was one of the things that he liked to implement the most during the development of Resident Evil 7. Therefore, they decided to give a continuation to its intriguing plot.
Conception and planning had been on the minds of our developers since the end of Resident Evil 7: Biohazard. The team became very fond of Ethan as a character, so we knew we wanted to continue his story arc. We wanted players to continue to experience the game through the eyes of protagonist Ethan Winters. After all, this is a sequel to Resident Evil 7: Biohazard.
This really helped keep our vision on target. And since we’re constantly sharing information between Resident Evil teams, that really helped inform us to make what we consider to be the best survival horror game to date.
And you? Are you eager to know what Ethan Winters will have in store for this terrifying adventure? Remember that Resident Evil Village will be released on May 7 for Xbox Series X / S, Xbox One, and PC platforms.
News
Steam Deck 2 won’t arrive for a couple of years
When asked about the possible arrival of a more powerful Steam Deck, Valve’s Pierre-Loup Griffais hinted that we won’t see a successor to the hybrid between PC and portable console for at least a couple of years. The decision depends both on the intention to maintain a fixed ecosystem in terms of optimization targets for developers, guaranteeing players that every Deck in circulation is able to run the same titles, and on hardware issues.
Valve, Griffais said, will work on increasing performance only when it is possible to significantly increase power without significant impacts on efficiency and autonomy. And it’s something that according to the developer won’t happen over the next two years. We will therefore have to wait until at least 2025 if not 2026 to see a Steam Deck 2 appear.
Changing performance levels is not something we take lightly and we only want to do it when a significant enough improvement can be achieved. We also don’t want increased performance to come at a significant cost to power efficiency and battery life. I don’t foresee such a leap being possible in the next couple of years, but we are still closely monitoring innovations in architecture and manufacturing processes to see where this goes. – Pierre-Loup Griffais, Valve
Despite Griffais’ words, improved versions of the current model cannot be ruled out which would undoubtedly benefit from greater autonomy or a screen with Variable Refresh Rate. Just think of the recent rumors about the new Valve hardware and also how it never refers to specific models, excluding only the increase in power.
Meanwhile, the Steam Deck is still capable of running the latest games but struggles with titles like Starfield, despite the optimizations of version 3.5 of the console’s operating system, unlike consoles like the Asus ROG Ally and the Ayaneo AIR 1S. It stays through most attractive in terms of price /quality ratio, being available for 419 euros in the version with 64 GB of storage, however expandable with solutions such as the WD Black SN770M SSD.
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Director of Star Wars Jedi Survivor Leaves EA, Why
Director of Star Wars Jedi: Fallen Order and Jedi: Survivor, Stig Asmussen is reportedly leaving Electronic Arts ( EA ). Why?
According to reports, Asmussen is leaving EA to seek other challenges in his gaming industry career.
“With careful thought and consideration, Stig Asmussen has decided to leave Respawn to pursue other adventures, and we wish him the best,” an EA spokesperson said.
“Respawn’s veteran leaders will take a key role in guiding the team as they continue their work on Star Wars Jedi: Survivor,” EA continued.
Asmussen has been a director at Respawn Entertainment for 14 years. Previously, he worked at Sony Interactive Entertainment, where he primarily worked on the God of War series, including God of War III.
Currently, Asmussen has not yet determined his next destination.
The Star Wars: Jedi series has been a striking success story for EA, making it something of an exception to the company’s experience with the franchise as a whole. When EA first revealed Star Wars Jedi: Fallen Order in 2018, the company had just faced major controversy over the implementation of loot boxes in Battlefront 2.
Despite being criticized for bugs, Fallen Order turned out to be a success for EA , and Survivor further strengthened the series.
Asmussen previously said that he wanted to make Star Wars: Jedi a trilogy, so his sudden departure is all the more surprising.
News
The second story of Sea of Thieves: The Legend of Monkey Island is now available
The second part of the collaboration between Sea of Thieves and Monkey Island will take us on a search for three lost symbols.
The last Xbox Game Showcase had several protagonists. Fable, Clockwork Revolution, and Towerbone were some of the titles that attracted the most attention, without forgetting Starfield. However, there was another exclusive Microsoft game that announced the news at the show that, in the meantime, was somewhat more covered up.
We talk about Sea of Thieves and its new free expansion: The Legend of Monkey Island. A unique collaboration with the iconic license that allows us to live unique adventures. A series of new chapters that allow us to explore Melee Island and enjoy new game mechanics. Something that we already saw in the first chapter and that is repeated in the second that is now available.
Return to Melee Island and embark on a new adventure
Dubbed The Search for Guybrush, this new grand tale picks up where the previous one left off. In it, we have the mission to make Guybrush Threepwood see reason, for which we will have to find the three symbols with true pirate courage. This new chapter brings new mechanics and new areas available on Melee Island to explore.
Previously, we could only visit the city, while the rest of the island was covered by a mysterious fog that prevented passage and has now moved in some areas.
Sea of Thieves is now available on Xbox Series X|S, Xbox One and PC, in addition to being included in Xbox Game Pass.
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