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Resident Evil Village producer explains why Ethan Winters is back

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Resident Evil Village producer explains why Ethan Winters is back

The Resident Evil franchise is currently at its best. Thanks to the future publication of its eighth installment and the expected release of its new film in theaters, the developer Capcom assures us that there are still many stories to tell related to this universe full of the undead.

For this reason, the producer of Resident Evil Village has revealed in an interview the reason why Ethan Winters returns this time. If you want to know more about this title, surely you will be interested to know that this new plot will have a longer duration compared to its predecessor.

Ethan Winters returns to Resident Evil Village

Thanks to an interview with Peter Fabiano in the latest issue of PlayStation Official Magazine, we can see that this curious character was one of the things that he liked to implement the most during the development of Resident Evil 7. Therefore, they decided to give a continuation to its intriguing plot.

Conception and planning had been on the minds of our developers since the end of Resident Evil 7: Biohazard. The team became very fond of Ethan as a character, so we knew we wanted to continue his story arc. We wanted players to continue to experience the game through the eyes of protagonist Ethan Winters. After all, this is a sequel to Resident Evil 7: Biohazard.

This really helped keep our vision on target. And since we’re constantly sharing information between Resident Evil teams, that really helped inform us to make what we consider to be the best survival horror game to date.

And you? Are you eager to know what Ethan Winters will have in store for this terrifying adventure? Remember that Resident Evil Village will be released on May 7 for Xbox Series X / S, Xbox One, and PC platforms.

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Microsoft: “Japan is the fastest-growing market for Xbox”

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Microsoft Japan is the fastest-growing market for Xbox

Historically, the Asian market has been Microsoft’s black spot. The company has made several attempts since the inception of the Xbox brand to establish itself in that market, but it was not until a few years ago that it managed to gain a fairly remarkable mass of Japanese players.

Games like Minecraft or services like Xbox Game Pass are making both the company’s consoles and video games sell more in Japan. In fact, according to the person in charge in the Asian territory Jeremy Hinton, the Japanese market is where the Microsoft brand is growing the most.

Xbox in Japan: the fastest growing market

This information comes from a Hilton interview for IGN Japan where he speaks especially of this growth. The clearest example can be found with Sea of ​​Thieves, which thanks to its Japanese localization have achieved an incredible increase in players. In addition, their data indicates that many of those who are acquiring an Xbox Series X | S are gamers who have never owned a Microsoft console, or even those who abandoned it after Xbox 360.

The content and games of Japanese studios have also grown in recent times, and that obviously not only helps to grow in the Japanese market, but it is also something that users from the rest of the world have been asking for some time. The greatest exponent of this is found with the Yakuza saga, which we can enjoy completely and for free thanks to Xbox Game Pass.

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E3 2021: Xbox and Bethesda Event Wins Best Performance Award

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E3 2021 Xbox and Bethesda Event Wins Best Performance Award

Last Sunday’s joint Xbox and Bethesda event was for many ones of the best presentations that are remembered at an E3 in many years. Microsoft and Bethesda did not take too many prisoners and came out with the entire arsenal from the first minute.

The joint event had everything, a hectic 90-minute pace that served to give a glimpse of the present and future of the brand as well as everything that is yet to come. Starfield, Halo Infinite, Redfall, or Forza Horizon 5 were great announcements of the event and it always gave the feeling that many things are still in the pipeline such as Hellblade 2, Perfect Dark, Everwild, or the long-awaited Fable. Without all these weapons on the battlefield, everything that was announced was more than enough for this event to have won the award for the best presentation of E3 2021.

The Xbox and Bethesda event the best of E3 2021

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Omen of Sorrow is coming to Xbox this year

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Omen of Sorrow is coming to Xbox this year

Nowadays, fans of one-on-one fighting games have several exponents of the genre to quench their warrior thirst, but it never hurts to add a quality title to the catalog, no matter how vast, and that is where Omen of Sorrow, a particular horror-themed fighting game that debuted as an exclusive on PS4 and this year will also arrive on Xbox One.

Developed by the Chileans from AOne Games and produced by Eastasiasoft, Omen of Sorrow was designed with Unreal Engine 4 as a classic 2D fighting title and intended to be played with only four buttons. The theme of the production includes not only terror but also the fantasy genre and mythology in general.

Omen of Sorrow is getting closer

As for the game modes, the title will feature both local and online multiplayer with classic GGPO code that will take the fighters to confrontations in different scenarios of the world based on traditional European legends. Like any self-respecting fighting title these days, it also has a story mode, arcade and the typical challenges of the survival mode .

The exact arrival date of the title on Xbox is still unknown but it is confirmed that it will be sometime in 2021.

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