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Xbox Series X

Xbox Series X: Devil May Cry 5 Special Edition will go at 60 Fps and 4K with Ray Tracing disabled

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Xbox Series X Devil May Cry 5 Special Edition will go at 60 Fps and 4K with Ray Tracing disabled

There is still a bit left so that we can enjoy Xbox Series X and with it the version that Capcom has created for it with, Devil May Cry 5 Special Edition.

This game will be a new edition specially prepared to get the most out of these consoles, offering much more advanced graphics than those we saw on Xbox One X or on PlayStation 4 Pro.

Specifically, it has been announced that the game will have different graphic options, although all of them are quite different from each other.

Through Reddit, we have learned that a representative of Capcom has wanted to clarify how we can run the game on new generation consoles and we will have several different options, with and without Ray Tracing.

Devil May Cry 5 Special Edition at 4K and 60 Fps but with Ray Tracing disabled

Xbox Series X Devil May Cry 5 Special Edition will go at 60 Fps and 4K with Ray Tracing disabled

I know that in the last few days there have been several discussions about resolution and frame rate on Xbox Series X and PS5. After checking with Matt Walker, I can confirm that Devil May Cry 5 Special Edition: will support 4K at 60fps with RT disabled.

These are the different graphic options that the game will offer us:

  • 4K / 30 Fps with Active Ray Tracing
  • 1080 60 Fps with Active Ray Tracing
  • 4K / 60 Fps with Ray Tracing disabled
  • Up to 120 Fps with Ray Tracing disabled

So, it is clear that Ray Tracing at the moment will not be something that will be available in all games as standard at least in these first bars of generation.

On the other hand, we have different graphic configurations that will surely offer us a much higher graphic fidelity than what we saw in the original version.

Devil May Cry 5 Special Edition will be released in physical format on December 1 in physical format for PlayStation 5 and Xbox Series X.

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Xbox Series X

Star Wars Jedi Fallen Order optimized today for Xbox Series X and S

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Star Wars Jedi Fallen Order optimized today for Xbox Series X and S

With The Mandalorian still kicking its tail among Star Wars fans with the enormous success of its second season, one of the titles that we wanted to take up is precisely Jedi Fallen Order, the single-player adventure that the masters of Respawn brought us to the end. of 2019. Thanks to the addition of EA Play on November 11 to Xbox Game Pass Ultimate, we can play on our Xbox without any excuse, but today we have a greater incentive.

And it is that without warning, Electronic Arts has just announced the details of the update now available, which optimizes Star Wars Jedi Fallen Order for Xbox Series X, Xbox Series S and PS5. An exceptional way to revive or decide to play this huge title in the next-gen. These are the details of the patch:

Xbox Series X :

  • Performance mode : Frame rate increased to 60 FPS and dynamic resolution added from 1080p to 1440p
  • Normal mode : Post-processing has been increased to 4K and dynamic resolution in the range of 1512p to 2160p

Xbox Series S :

  • Frame rate increased to 60 FPS (was 45 FPS) and dynamic resolution range (unspecified).

Jedi Fallen Order is the next target for your Xbox Series

As you can see, Xbox Series S, having no distinction between modes, does not enjoy that post-processing improvement, but in the patch notes we can see that PS5 does not improve in the same way as Xbox Series X, having only one mode that combines all at 1200p, 60fps and 1440p post-processing. With this attitude, have no doubt that we will soon see the corresponding technical comparison between versions.

One way or another, it’s a great time to decide to try this gem of action that many consider one of the best games of 2019 and possibly of the generation. With a sequel already planned by Respawn again, Star Wars Jedi Fallen Order is well worth keeping an eye on.

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PS5

Call of Duty Black Ops Cold War does look different on Xbox Series X and PlayStation 5

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Call of Duty Black Ops Cold War does look different on Xbox Series X and PlayStation 5

Call of Duty: Black Ops Cold War arrived on consoles on November 13, becoming one of the titles that welcome the new generation of consoles.

As you already know, PlayStation 5 and Xbox Series X have different graphics power, and it is completely normal for gamers to wonder which one works better.

A video recently appeared that answers this question, since it puts both versions of Call of Duty side by side so that you can analyze where it looks with more quality.

YouTube channel NB MOTIONS decided to side-by-side gameplay of Call of Duty: Black Ops Cold War, running on PlayStation Series 5 Xbox X.

In almost six minutes we can see the definitive comparison in the graphical performance of both consoles, using the Treyarch title, and to notice the differences you will need a well-trained eye.

We do not tell you more and we leave you the video below.

As you can see, the graphic performance is extremely similar on both consoles; However, lighting Call of Duty: Black Ops Cold War looks somewhat clearer on Xbox X Series.

For its part, the PlayStation 5 version stands out in the details of the environment and the definition in some particles, for example, the fire scene.

The differences are minimal and do not allow defining a winner in terms of performance, so you will have to experience it for yourself.

Call of Duty Black Ops Cold War does look different on Xbox Series X and PlayStation 5
Call of Duty Black Ops Cold War does look different on Xbox Series X and PlayStation 5

We will have to see other types of comparisons such as loading times and how much the fps is maintained, but it will come later.

If you’ve already tried Call of Duty: Black Ops Cold War, let us know what you think.

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MultiMedia

This is how the Master Chief Collection performs in all its Xbox versions

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This is how the Master Chief Collection performs in all its Xbox versions

After several months that many of us have seemed endless, the time has finally come to enjoy the new generation of consoles, as Microsoft last week launched the new Xbox Series X and Series S, which have been a success in sales both in reserves and in the batch that we have had these days.

Although many of us would have liked to be able to play Halo Infinite with the launch of these new consoles, we have a good number of games optimized and prepared to take advantage of the new hardware, something to which the Master Chief Collection has been added does nothing.

Master Chief Collection performs great on both Xbox One and Xbox Series

Without a doubt, the new generation is giving incredible moments just beginning, since although the collection has not been patched to take advantage of the hardware, we already saw a few days ago that these consoles work their magic as well, especially with loading times.

But now we have the Master Chief Collection fully ready to work on Xbox Series, something that can be clearly seen in the new video of the ElAnalistaDeBits channel, in which we can see how loading times, resolution, drawing distance, and frames per second improve notably, although this collection also demonstrates great performance on Xbox One, save for Halo 2 Anniversary which has fps issues.

It is also important to mention that this works at 120 fps on Xbox Series X / S, although they are being measured with the limit of 60. What is clear is that the new generation is going at full speed and without drops.

The Master Chief Collection is at its best on both Xbox and PC and we expect the folks at 343 Industries to reveal details on Halo Infinite in a few weeks, which we are really looking forward to.

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