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We Play Rogue Company, The New Free Online Shooter From The Creators Of Paladins That Seeks To Find A Place Against Valorant

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We Play Rogue Company, The New Free Online Shooter From The Creators Of Paladins That Seeks To Find A Place Against Valorant

Almost a year has passed since Hi-Rez Studios, creators of SMITE and Paladins, among other eminently online games, announced Rogue Company, their new online shooter. It was on a Nintendo Direct and coincidentally a few days ago, on the occasion of the Mini Partner Showcase, he returned to the ring to reveal his departure.

It is early access for founders who decide to pay to play before its stable launch, yet to be determined. An Early Access to warm up and see what this new shooter is capable of and if it has something to do against heavyweights like Counter-Strike or the recent Valorant.

When you don’t come to break molds, and you don’t care

We Play Rogue Company, The New Free Online Shooter From The Creators Of Paladins That Seeks To Find A Place Against Valorant

If the Riot above Games shooter was inspired by the formula of the Valve classic to implement unique abilities and that it turned out to be something fresh, with Rogue Company, we are facing a third-person shooter that inherits that formula without giving it anything novel. It is something that, unfortunately, Hi-Rez Studios has been doing for a few years, afraid to take risks.

We are facing a straightforward game, partly because it has two classic game modes (for now) at the outset: Demolition, in which attackers have to detonate a bomb and defenders prevent it; and Assault, a team deathmatch with a limit of tickets. And they have fun, yes, but they are trite.

Each round starts from an airplane, with a few seconds to buy or improve our equipment, and soon after letting go and deciding, with little room for maneuver ( the maps are tiny, after all, they are 4-on-4 games ), where we want to land to face the hot spot as we please.

They are short and intense rounds, being a shooter where the life bar drops very fast, so there is little room for strategy. Here the idea is to be in rapport with the comrades if we do not want to suffer asking for revival since when we are dejected, we have a very few seconds to ask for help … unless they finish us off and confirm the death. In this sense, there is an agent whose ability is to revive himself from the ground, which can be a surprise effect before the enemies that pass from us after leaving us dejected.

Without a doubt, skills are the most significant attraction, offering perfect variety among agents. Besides, the vast majority have a long reactivation time, so you have to think carefully when to use them. While there are then other passive abilities that make each character, along with their weaponry and other passive perks (dropping pasta in each round), differ from each other noticeably, which is welcome.

As much as the Rogue Company gets to amuse

We Play Rogue Company, The New Free Online Shooter From The Creators Of Paladins That Seeks To Find A Place Against Valorant

Those differences are palpable even with the basic pistol, which we can upgrade from the plane twice for $ 2,000 each time. There are characters whose pistol (infinite ammo) has a very slow cadence, while with others, it seems almost an uzi. And let us not even say facing the primary weapons, where there is no shortage of assault rifles, shotguns or sniper rifles, of $ 8,000.

It is easy to get hold of the Rogue Company commands, where there is not even a button missing on the crosshead to give orders, but it does not mean that jump climbing is not very used. You can climb through specific structures, although not to the point of sneaking into rooftops and areas of great tactical advantage.

The covers are also simple, without covering up: primarily, bent over, and discovered a few centimeters when aiming. It can be played very well and is fun, however generic it may seem. Now, it takes a few days with too much maintenance on your servers. Although it is still early access and we already know that this carries its risks. Corpses often show glitches where they jerk.

We Play Rogue Company, The New Free Online Shooter From The Creators Of Paladins That Seeks To Find A Place Against Valorant

There are details to improve, of course, but there are also missing options to be enabled for its final version, such as mastery rewards or knowing the agent’s biography. Even access to aesthetic accessories. At least there are challenges, even though we cannot do anything with the coins. And that is not bad in the number of maps (seven) or agents (13).

It has been a few hours of play where it has become clear how green it is, but I have come to enjoy some games of the Rogue Company more than those of the recent Valorant. Mainly, the ones of the Assault mode and the pique to see how the tickets of my companions were falling without being killed until I fell and could not reappear … Because in this mode, it also has a significant influence to ensure the control point so that they leave consuming the enemy’s tickets.

The brawls there is more fun, in my opinion, than in Demolition, at a slower pace, partly because they are more direct rounds, without tickets to regenerate. We will have to see how it evolves, in any case, because Extraction would be missing, the third mode presented, and more elements that are yet to come. The good thing is that at least it comes standard with cross-play between all consoles and PCs.

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Microsoft convinces the CMA on Call of Duty, but cloud gaming is still an unknown factor

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Microsoft convinces the CMA on Call of Duty, but cloud gaming is still an unknown factor

The saga of the acquisition of Activision Blizzard continues, and this time it is Microsoft that scores a rather important point: the CMA, or the antitrust authority of the United Kingdom, has declared that it agrees with Microsoft, at least on the concern, mainly expressed by Sony, that Call of Duty could become an Xbox/PC exclusive franchise. However, the victory is not yet complete: the authority is still not entirely convinced about the future of the cloud gaming industry. We will have to wait until the end of April for a final decision.

The official note from the CMA (you can read it in its entirety by following the SOURCE link at the bottom of the article) essentially says that in the light of the “new information presented by Microsoft, the conclusion is that overall the transaction will not cause a substantial reduction in competition in the console video games in the UK”. In essence, Microsoft has managed to demonstrate mathematically that the choice to make the franchise exclusive to its platforms would constitute an economic loss in “every plausible scenario”.

Indeed, the CMA admitted that its financial math model was wrong, as Microsoft had suggested, and decided to correct it and revise the accounts. It is interesting to note that all this is even upstream of the ten-year contracts offered to both Sony and Nintendo – indeed it explains quite clearly why the company has not had too much trouble putting them on the plate.

Microsoft has won a battle, we can say, but the war is still long and complicated. Not only on the British front: the EU commission announced a few days ago its intention to postpone its final decision to May because it needs more guarantees from Microsoft. And the US front still represents a gigantic question mark.

source: gov.uk

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The Fans’ Wait Is Over! Resident Evil 4 Remake Demo Can Be Played Now

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Resident Evil 4 Remake

Capcom promises that it will release a Resident Evil 4 game demo before the full release launch. Starting Friday, March 10, 2023 they have finally released the free demo version of Resident Evil 4 Remake .

This demo is titled “Chainsaw” which includes the initial opening of the game which has been adjusted in such a way. The good news is that there is no longer a time limit like before, so players can spend as much time as possible exploring all the content that the demo has to offer

There are two difficulty levels in the Resident Evil 4 Remake demo, Survival and Experience. Survival for new players, then Experience is a real experience for old Resident Evil players as it will re-imagine the original game in 2005.

If interested, you can download the demo directly to the digital console store for both PS 4/5 and Xbox Series and for PC via Steam.

The PC version of the Resident Evil 4 Remake demo is around 10GB in size.

Resident Evil 4 Remake is a project created to meet the expectations of many fans and will be released for PC, PlayStation 4 and 5 and Xbox Series on March 24 or 25 2023.

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Ubisoft would be in the process of closing some European offices

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Ubisoft would be in the process of closing some European offices

It seems that Ubisoft is also going through a relatively difficult period, as indeed is happening for a large number of tech companies (and not only). The company of French origin would have internally announced the closure of several European offices, although the only one expressly mentioned is Ubisoft Benelux. The ResetEra forums report it, quoting an email to all employees of the group. It seems quite clear that there will also be layoffs, but precise figures have not been specified. However, we have a date, next April 1st.

It is interesting to note that the email only mentions offices and not game development studios. Ubisoft motivates its decision by speaking of “several challenges caused by external factors, such as the decline in sales of physical games in favor of digital ones, the centralization of marketing due to the digitization of our communication channels, the transition from large retail releases to free-to-play, mobile and seasonal games and less big physical events”.

According to the latest official statements, Ubisoft has approximately 21,000 employees worldwide. It seems, and we want to reiterate it seems, that with today’s announcement, this figure will not be significantly affected (at least, comparing the tens of thousands of people made redundant that we have told you about over the course of these months).

Having said that, it is worth mentioning that the company is investing heavily in its Assassin’s Creed franchise: this year Mirage should be released on the last and penultimate generation consoles, PC, and streaming (Amazon Luna), and then there are even four more in the pipeline projects in the pipeline. However, the group recently announced the cancellation of three projects and the postponement of Skull and Bones.

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Microsoft convinces the CMA on Call of Duty, but cloud gaming is still an unknown factor Microsoft convinces the CMA on Call of Duty, but cloud gaming is still an unknown factor
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