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Watch Dogs Legion presents its post-launch content with a trailer

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Watch Dogs Legion presents its post-launch content with a trailer

The Watch Dogs saga had its first title in 2013, praised by many people for its fast-paced history. Since then, the saga has not stopped growing until presenting its third installment, Watch Dogs Legion, which will arrive at the end of October on Xbox One and PC.

This continuation of the famous IP leads us to the city of London which is being controlled by the DedSec corporation. The company maintains control of the English capital with a strict state of surveillance and police control, which forces us to join the resistance, having the option of controlling any citizen.

We will even have the option to control characters played as the famous content creator Rubius.

Watch Dogs Legion presents its post-launch content with a trailer

Post-launch content trailer released

However, the history of the game will give much more than to bring about the revolution in London. A few hours ago Ubisoft shared on its Twitter account the trailer of the post-launch content of this title, showing us what objectives we can meet as we have finished the main story mode.

That without neglecting that we can have access to a DLC in which we can discover what the vigilante Aiden Pearce does in the English city, the protagonist of the first title who swore to take revenge on those who took the life of his niece.

In addition, another of the additional content that will arrive with the Season Pass will be a crossover with the other great franchise of the company, Assassin’s Creed, where we will meet a member of the creed of this future controlled by DeadSec.

Watch Dogs Legion will be available on October 29 for Xbox One and PC. In turn, the game will arrive on Xbox Series X | S on November 10, 2020. If you want to know more about this IP, I recommend that you read the first impressions that the title has left us.

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Steam Deck 2 won’t arrive for a couple of years

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Steam Deck 2 won't arrive for a couple of years

When asked about the possible arrival of a more powerful Steam Deck, Valve’s Pierre-Loup Griffais hinted that we won’t see a successor to the hybrid between PC and portable console for at least a couple of years. The decision depends both on the intention to maintain a fixed ecosystem in terms of optimization targets for developers, guaranteeing players that every Deck in circulation is able to run the same titles, and on hardware issues.

Valve, Griffais said, will work on increasing performance only when it is possible to significantly increase power without significant impacts on efficiency and autonomy. And it’s something that according to the developer won’t happen over the next two years. We will therefore have to wait until at least 2025 if not 2026 to see a Steam Deck 2 appear.

Changing performance levels is not something we take lightly and we only want to do it when a significant enough improvement can be achieved. We also don’t want increased performance to come at a significant cost to power efficiency and battery life. I don’t foresee such a leap being possible in the next couple of years, but we are still closely monitoring innovations in architecture and manufacturing processes to see where this goes. – Pierre-Loup Griffais, Valve

Despite Griffais’ words, improved versions of the current model cannot be ruled out which would undoubtedly benefit from greater autonomy or a screen with Variable Refresh Rate. Just think of the recent rumors about the new Valve hardware and also how it never refers to specific models, excluding only the increase in power.

Meanwhile, the Steam Deck is still capable of running the latest games but struggles with titles like Starfield, despite the optimizations of version 3.5 of the console’s operating system, unlike consoles like the Asus ROG Ally and the Ayaneo AIR 1S. It stays through most attractive in terms of price /quality ratio, being available for 419 euros in the version with 64 GB of storage, however expandable with solutions such as the WD Black SN770M SSD.

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Director of Star Wars Jedi Survivor Leaves EA, Why

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Director of Star Wars Jedi Survivor Leaves EA, Why

Director of Star Wars Jedi: Fallen Order and Jedi: Survivor, Stig Asmussen is reportedly leaving Electronic Arts ( EA ). Why?

According to reports, Asmussen is leaving EA to seek other challenges in his gaming industry career.

“With careful thought and consideration, Stig Asmussen has decided to leave Respawn to pursue other adventures, and we wish him the best,” an EA spokesperson said.

“Respawn’s veteran leaders will take a key role in guiding the team as they continue their work on Star Wars Jedi: Survivor,” EA continued.

Asmussen has been a director at Respawn Entertainment for 14 years. Previously, he worked at Sony Interactive Entertainment, where he primarily worked on the God of War series, including God of War III.

Currently, Asmussen has not yet determined his next destination.

The Star Wars: Jedi series has been a striking success story for EA, making it something of an exception to the company’s experience with the franchise as a whole. When EA first revealed Star Wars Jedi: Fallen Order in 2018, the company had just faced major controversy over the implementation of loot boxes in Battlefront 2.

Despite being criticized for bugs, Fallen Order turned out to be a success for EA , and Survivor further strengthened the series.

Asmussen previously said that he wanted to make Star Wars: Jedi a trilogy, so his sudden departure is all the more surprising.

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The second story of Sea of ​​Thieves: The Legend of Monkey Island is now available

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The second story of Sea of ​​Thieves

The second part of the collaboration between Sea of ​​Thieves and Monkey Island will take us on a search for three lost symbols.

The last Xbox Game Showcase had several protagonists. Fable, Clockwork Revolution, and Towerbone were some of the titles that attracted the most attention, without forgetting Starfield. However, there was another exclusive Microsoft game that announced the news at the show that, in the meantime, was somewhat more covered up.

We talk about Sea of ​​Thieves and its new free expansion: The Legend of Monkey Island. A unique collaboration with the iconic license that allows us to live unique adventures. A series of new chapters that allow us to explore Melee Island and enjoy new game mechanics. Something that we already saw in the first chapter and that is repeated in the second that is now available.

Return to Melee Island and embark on a new adventure

Dubbed The Search for Guybrush, this new grand tale picks up where the previous one left off. In it, we have the mission to make Guybrush Threepwood see reason, for which we will have to find the three symbols with true pirate courage. This new chapter brings new mechanics and new areas available on Melee Island to explore.

Previously, we could only visit the city, while the rest of the island was covered by a mysterious fog that prevented passage and has now moved in some areas.

Sea of ​​Thieves is now available on Xbox Series X|S, Xbox One and PC, in addition to being included in Xbox Game Pass.

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