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The Evil Within 3 could be very close

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The Evil Within 3 could be very close

Since buying Bethesda by Microsoft, the future of several franchises known publisher remains uncertain, since studies are now part of the already large family Xbox Game Studios, but many of them work in or unannounced secret projects.

The Evil Within is the horror game that would mark the first great work of Tango Gameworks and the return of the renowned Shinji Mikami who is best known for being the mastermind behind the most beloved Resident Evils in the franchise. Now we know from a recent entry in Trademarkia that The Evil Within brand has been registered and with a most interesting legend “continued use and incontestability accepted”.

The Evil Within 3 on the way?

It is uncertain to know since the description dictates that ZeniMax registers the brand to be able to use it again and that is what gives us an indication that in Tango they want to return to their star franchise, but clearly, it is not a confirmation. On the other hand, it could be a simple renovation with no exciting end.

The Evil Within 2 was released in 2017 and right after this project, the studio focused squarely on Ghostwire: Tokyo, which at the moment we know is a PS5 exclusive, but with the possibility of arriving later on other consoles. This track is exciting because even the new installment of The Evil Within could be a clear exclusive for Xbox. We recommend you keep an eye on Generation Xbox for more news.

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Microsoft: “Japan is the fastest-growing market for Xbox”

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Microsoft Japan is the fastest-growing market for Xbox

Historically, the Asian market has been Microsoft’s black spot. The company has made several attempts since the inception of the Xbox brand to establish itself in that market, but it was not until a few years ago that it managed to gain a fairly remarkable mass of Japanese players.

Games like Minecraft or services like Xbox Game Pass are making both the company’s consoles and video games sell more in Japan. In fact, according to the person in charge in the Asian territory Jeremy Hinton, the Japanese market is where the Microsoft brand is growing the most.

Xbox in Japan: the fastest growing market

This information comes from a Hilton interview for IGN Japan where he speaks especially of this growth. The clearest example can be found with Sea of ​​Thieves, which thanks to its Japanese localization have achieved an incredible increase in players. In addition, their data indicates that many of those who are acquiring an Xbox Series X | S are gamers who have never owned a Microsoft console, or even those who abandoned it after Xbox 360.

The content and games of Japanese studios have also grown in recent times, and that obviously not only helps to grow in the Japanese market, but it is also something that users from the rest of the world have been asking for some time. The greatest exponent of this is found with the Yakuza saga, which we can enjoy completely and for free thanks to Xbox Game Pass.

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E3 2021: Xbox and Bethesda Event Wins Best Performance Award

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E3 2021 Xbox and Bethesda Event Wins Best Performance Award

Last Sunday’s joint Xbox and Bethesda event was for many ones of the best presentations that are remembered at an E3 in many years. Microsoft and Bethesda did not take too many prisoners and came out with the entire arsenal from the first minute.

The joint event had everything, a hectic 90-minute pace that served to give a glimpse of the present and future of the brand as well as everything that is yet to come. Starfield, Halo Infinite, Redfall, or Forza Horizon 5 were great announcements of the event and it always gave the feeling that many things are still in the pipeline such as Hellblade 2, Perfect Dark, Everwild, or the long-awaited Fable. Without all these weapons on the battlefield, everything that was announced was more than enough for this event to have won the award for the best presentation of E3 2021.

The Xbox and Bethesda event the best of E3 2021

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Omen of Sorrow is coming to Xbox this year

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Omen of Sorrow is coming to Xbox this year

Nowadays, fans of one-on-one fighting games have several exponents of the genre to quench their warrior thirst, but it never hurts to add a quality title to the catalog, no matter how vast, and that is where Omen of Sorrow, a particular horror-themed fighting game that debuted as an exclusive on PS4 and this year will also arrive on Xbox One.

Developed by the Chileans from AOne Games and produced by Eastasiasoft, Omen of Sorrow was designed with Unreal Engine 4 as a classic 2D fighting title and intended to be played with only four buttons. The theme of the production includes not only terror but also the fantasy genre and mythology in general.

Omen of Sorrow is getting closer

As for the game modes, the title will feature both local and online multiplayer with classic GGPO code that will take the fighters to confrontations in different scenarios of the world based on traditional European legends. Like any self-respecting fighting title these days, it also has a story mode, arcade and the typical challenges of the survival mode .

The exact arrival date of the title on Xbox is still unknown but it is confirmed that it will be sometime in 2021.

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