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PlayStation Store is testing free game Trials. Problem of returns solved?

Last week, the free trial program of selected games was launched on PlayStation Store in the UK and Canada. Although this functionality may cause radical changes in the functioning of Sony and the purchasing habits of players, the global giant has not yet formally referred to the tested functions.
Exposed problem with returns
PlayStation Store suffers from a few issues with refunds on digital titles that are not to the liking of gamers. What can I say – PlayStation’s return policy is not pro-consumer. If you bought a product and downloaded it – you don’t have to count that the company will give you back your money if your purchase turns out to be wrong. This means that the only transactions that have a 100% chance of a refund are random purchases from PlayStation Store, after which the player has not installed the title. And that’s not the point.
The problem was perfectly exposed by the premiere of Cyberpunk 2077, which, as we well know, turned out to be a total flop. Most sellers returned money for a virtually unfinished product. It was no different with Sony, which exceptionally also gave back the money for the pre-order and removed the game from PlayStation Store until it was patched to an acceptable level.

However, this situation showed that the corporation needs to think carefully and make changes to the way digital titles are sold and distributed on PlayStation Store. Otherwise, she could face a huge loss again when the next big title cuts a similar number to Cyberpunk 2077.
Free Trials – The Perfect Remedy?
The free trial versions of the games seem to be an excellent solution to the problem of the PlayStation Store’s unattractive refund policy. This allows you to keep the current rules while treating customers better – finally, players will not buy a pig in a poke and will not be left on the ice when the product proves not to meet expectations.
At the moment, however, it is not a perfect solution. Players from the UK and Canada can download for free from PlayStation Store and test for six hours the Death Stranding: Director’s Cut and Biomutant trials and a five-hour trial of Sackboy: A Big Adventure. The problem is that the time is counted from the moment the download starts, which works to the disadvantage of people with poor connections. In addition, this feature will disappear from the platform on October 28.

For now, it is not known how the new functionality will affect the future of players and PlayStation, and whether the corporation will officially introduce the new system to PlayStation Store.
News
Steam Deck 2 won’t arrive for a couple of years

When asked about the possible arrival of a more powerful Steam Deck, Valve’s Pierre-Loup Griffais hinted that we won’t see a successor to the hybrid between PC and portable console for at least a couple of years. The decision depends both on the intention to maintain a fixed ecosystem in terms of optimization targets for developers, guaranteeing players that every Deck in circulation is able to run the same titles, and on hardware issues.
Valve, Griffais said, will work on increasing performance only when it is possible to significantly increase power without significant impacts on efficiency and autonomy. And it’s something that according to the developer won’t happen over the next two years. We will therefore have to wait until at least 2025 if not 2026 to see a Steam Deck 2 appear.
Changing performance levels is not something we take lightly and we only want to do it when a significant enough improvement can be achieved. We also don’t want increased performance to come at a significant cost to power efficiency and battery life. I don’t foresee such a leap being possible in the next couple of years, but we are still closely monitoring innovations in architecture and manufacturing processes to see where this goes. – Pierre-Loup Griffais, Valve
Despite Griffais’ words, improved versions of the current model cannot be ruled out which would undoubtedly benefit from greater autonomy or a screen with Variable Refresh Rate. Just think of the recent rumors about the new Valve hardware and also how it never refers to specific models, excluding only the increase in power.
Meanwhile, the Steam Deck is still capable of running the latest games but struggles with titles like Starfield, despite the optimizations of version 3.5 of the console’s operating system, unlike consoles like the Asus ROG Ally and the Ayaneo AIR 1S. It stays through most attractive in terms of price /quality ratio, being available for 419 euros in the version with 64 GB of storage, however expandable with solutions such as the WD Black SN770M SSD.
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Director of Star Wars Jedi Survivor Leaves EA, Why

Director of Star Wars Jedi: Fallen Order and Jedi: Survivor, Stig Asmussen is reportedly leaving Electronic Arts ( EA ). Why?
According to reports, Asmussen is leaving EA to seek other challenges in his gaming industry career.
“With careful thought and consideration, Stig Asmussen has decided to leave Respawn to pursue other adventures, and we wish him the best,” an EA spokesperson said.
“Respawn’s veteran leaders will take a key role in guiding the team as they continue their work on Star Wars Jedi: Survivor,” EA continued.
Asmussen has been a director at Respawn Entertainment for 14 years. Previously, he worked at Sony Interactive Entertainment, where he primarily worked on the God of War series, including God of War III.
Currently, Asmussen has not yet determined his next destination.
The Star Wars: Jedi series has been a striking success story for EA, making it something of an exception to the company’s experience with the franchise as a whole. When EA first revealed Star Wars Jedi: Fallen Order in 2018, the company had just faced major controversy over the implementation of loot boxes in Battlefront 2.
Despite being criticized for bugs, Fallen Order turned out to be a success for EA , and Survivor further strengthened the series.
Asmussen previously said that he wanted to make Star Wars: Jedi a trilogy, so his sudden departure is all the more surprising.
News
The second story of Sea of Thieves: The Legend of Monkey Island is now available

The second part of the collaboration between Sea of Thieves and Monkey Island will take us on a search for three lost symbols.
The last Xbox Game Showcase had several protagonists. Fable, Clockwork Revolution, and Towerbone were some of the titles that attracted the most attention, without forgetting Starfield. However, there was another exclusive Microsoft game that announced the news at the show that, in the meantime, was somewhat more covered up.
We talk about Sea of Thieves and its new free expansion: The Legend of Monkey Island. A unique collaboration with the iconic license that allows us to live unique adventures. A series of new chapters that allow us to explore Melee Island and enjoy new game mechanics. Something that we already saw in the first chapter and that is repeated in the second that is now available.
Return to Melee Island and embark on a new adventure
Dubbed The Search for Guybrush, this new grand tale picks up where the previous one left off. In it, we have the mission to make Guybrush Threepwood see reason, for which we will have to find the three symbols with true pirate courage. This new chapter brings new mechanics and new areas available on Melee Island to explore.
Previously, we could only visit the city, while the rest of the island was covered by a mysterious fog that prevented passage and has now moved in some areas.
Sea of Thieves is now available on Xbox Series X|S, Xbox One and PC, in addition to being included in Xbox Game Pass.
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