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This is how the Master Chief Collection performs in all its Xbox versions

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This is how the Master Chief Collection performs in all its Xbox versions

After several months that many of us have seemed endless, the time has finally come to enjoy the new generation of consoles, as Microsoft last week launched the new Xbox Series X and Series S, which have been a success in sales both in reserves and in the batch that we have had these days.

Although many of us would have liked to be able to play Halo Infinite with the launch of these new consoles, we have a good number of games optimized and prepared to take advantage of the new hardware, something to which the Master Chief Collection has been added does nothing.

Master Chief Collection performs great on both Xbox One and Xbox Series

Without a doubt, the new generation is giving incredible moments just beginning, since although the collection has not been patched to take advantage of the hardware, we already saw a few days ago that these consoles work their magic as well, especially with loading times.

But now we have the Master Chief Collection fully ready to work on Xbox Series, something that can be clearly seen in the new video of the ElAnalistaDeBits channel, in which we can see how loading times, resolution, drawing distance, and frames per second improve notably, although this collection also demonstrates great performance on Xbox One, save for Halo 2 Anniversary which has fps issues.

It is also important to mention that this works at 120 fps on Xbox Series X / S, although they are being measured with the limit of 60. What is clear is that the new generation is going at full speed and without drops.

The Master Chief Collection is at its best on both Xbox and PC and we expect the folks at 343 Industries to reveal details on Halo Infinite in a few weeks, which we are really looking forward to.

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This is Control Ultimate Edition on next-gen consoles and PC

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This is Control Ultimate Edition on next-gen consoles and PC

Although 2021 has started a bit lazy when it comes to next-gen releases, we are seeing new generation versions of some very interesting titles that arrived on Xbox One. A few weeks ago, for example, the excellent Star Wars Jedi was updated: Fallen Order, and today it is the turn of the title of Remedy, Control.

This new version, called Control Ultimate Edition, is already available, being of course the most complete version to date. Today we bring you a new video comparison from ElAnalistaDeBits, in which we can see how this new Control Ultimate Edition defends on both Xbox Series, PS5, and PC.

We will not be able to import our progress to Control Ultimate Edition

In the comparison (which you can see just below these lines) the game is put to the test both in its performance mode (where it works at 60 fps with lower resolution) and in its graphic quality mode. According to the analyst himself, the game has the best Ray Tracing on consoles to date, although a little slower than the PC version.

The only negative point of this Control Ultimate Edition is that we will not be able to import our progress from the Xbox One version, quite a blow for those users who were waiting for it to finish their game. We remind you that the original version of Control is available within the Xbox Game Pass catalog.

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The design of the weapons in Halo Infinite has been liked more than that seen in Halo 5

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The design of the weapons in Halo Infinite has been liked more than that seen in Halo 5

Little by little, we are advancing into the new year, in which Halo Infinite is expected to finally arrive, one of the most anticipated games for both Xbox One and for the new generation of consoles and PC, which promises to be far superior to what was seen in previous deliveries.

Since December 343 Industries has begun to show new information about the title, the last batch being about aspects of the sandbox such as vehicles or weapons, which we could see in great detail in new images with really incredible quality.

Halo Infinite weapons show a cleaner design than in Halo 5

Something that has divided the Halo community during these years has been the design issue, since 343 Industries took the place of Bungie there have been serious changes in the aesthetics of the franchise, giving more elaborate designs but at the same time more overloaded with details.

After the revelation of the appearance of some Halo Infinite weapons, the response from some fans has been immediate and very positive, celebrating that some weapons return with a less loaded design and much cleaner and simpler but that is perfect, being the case of the Hydra, which brings an aspect similar to that seen in Halo 5 but leaving those colorful details for something more metallic and military, something that has been taken as a good decision by some users who have made the design comparisons that we leave below.

The design of the weapons in Halo Infinite has been liked more than that seen in Halo 5
The design of the weapons in Halo Infinite has been liked more than that seen in Halo 5

We’re really looking forward to seeing new details about Halo Infinite show us from 343 Industries in the coming months right up to the time of the Fall launch, something we’re really looking forward to.

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This is Firebase Z, the new map of Call of Duty: Black Ops Cold War’s zombie mode

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This is Firebase Z, the new map of Call of Duty Black Ops Cold War's zombie mode

After the arrival of the new time trial mode to the Zombies mode of Call of Duty: Black Ops Cold War a few weeks ago, Treyarch has finally just unveiled the trailer for the highly anticipated arrival of a new map for this popular game mode.

This new map is called Firebase Z and it will take us to the depths of Vietnam. Returning to the story at the end of Die Maschine, the first map available for the title, we will have the support of Grigori Weaver to try to save Samantha Maxis; a mission that will definitely not be easy at all.

Firebase Z is coming for free to all Call of Duty: Black Ops Cold War users

Firebase Z will be available for free to all Call of Duty: Black Ops Cold War users starting next February 4, as Treyarch has just announced; so all game owners will be able to enjoy this new map and its new enemies from next Thursday.

The usual thing in Zombies Mode is to feel totally overwhelmed by the hordes of enemies that we have to face, and from what we can see in the new trailer, Firebase Z will be no exception. This new map will be totally infested with zombies, but they won’t be alone, as new enemies have emerged from the mysterious portals, including what appears to be a powerful boss.

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