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Final Fantasy XVI postponed six months due to coronavirus pandemic

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Final Fantasy XVI postponed six months due to coronavirus pandemic

As much as many people have normalized the coronavirus pandemic, the world situation is still unstable, with many places adopting new restriction measures to try to contain the virus’s spread, in addition to the appearance of new even more worrying variants, such as Ômicron.

Over the last year, we’ve seen several major games including Ghostwire Tokyo, God of War: Ragnarok and Horizon Forbidden West being pushed back by the pandemic and according to a news release by Square Enix, the highly anticipated Final Fantasy XIV has also had to be postponed.

Although some earlier rumours said the game had been in development for four years and could be released soon, producer Naoki Yoshida had to break the bad news through the game’s official Twitter account.

Greetings everyone.

The last time we spoke, I promised to bring news on Final Fantasy XVI by the end of 2021. Despite that, I am sorry to report that I will not be able to keep that promise as the complications of the ongoing Covid-19 pandemic has delayed the development of the game in almost six months.

With the newest title in the Final Fantasy franchise being developed for the PS5, the game has a huge team of talented creators around the world. However, as a way of trying to alleviate the effects of the pandemic, we had to decentralize this workforce, allowing employees to work remotely. This made it difficult to communicate with our Tokyo office, leading to delays or, in some cases, the cancellation of delivery of materials made by our external partners.

That said, we’ve spent much of 2021 addressing this issue and hopefully the effects will be minimal next year, allowing us to better focus on the task at hand: improving graphics quality, refining combat mechanics, breaking down individual battles, putting the finishing touches on the kinematics and drive general graphical improvements. Our main objective now is to test the game as much as possible to see how it looks.

This leaves us with the question, when will we have more information? Well, I’m happy to report that our plan is to make big reveals in the first quarter of 2022 as we build the excitement for the game’s release.

I sincerely apologize to all those waiting for news from Final Fantasy XVI and thank you for your patience as we combine our development efforts.

The apologies certainly sound sincere and after the Cyberpunk 2077 fiasco, many developers fear releasing a shoddy game in order to avoid headaches with consumers.

Are you looking forward to Final Fantasy XVI?

Final Fantasy XVI has been in development for 4 years and arrives earlier than expected, rumour says

During the PlayStation 5 Showcase, an event at which the price of the new console was finally revealed, Sony and Square Enix surprised fans around the world with the announcement of Final Fantasy XVI. Developed by the team responsible for Final Fantasy XIV Heavensward, the new title in the renowned franchise seems to follow the formula of the MMO and Final Fantasy VII Remake in a format closer to Western Action RPGs, with a strong focus on real-time combat.

Announced as a PlayStation 5 exclusive, although temporarily, the game may have been in development for no less than 4 years, as stated by journalist Jason Schreier, known for being in direct contact with the gaming industry. Schreier has a long history of hitting his leaks, with the existence of the Prince of Persia: The Sands of Time remake being the most recent of them.

The journalist also claims that Final Fantasy XVI should reach players’ hands much sooner than most people think. “I’ve heard from people involved in the development of the game that it’s been in production for at least four years, so it should be out sooner than people expect,” Jason Schreier said in a conversation on the Triple Click podcast.

In a post on Square Enix’s official website, producer Naoki Yoshida and director Hiroshi Takai confirmed that the released trailer contains cutscenes and battles running in real-time, but that what was seen represents “a fraction of what the team has developed since the beginning of production”. The developers even cite the numerous challenges they have already faced, which reinforces the information released by Schreier and end by announcing that more Final Fantasy XVI information should be released in 2021.

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Lego celebrates bricks tomorrow will be world day

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Lego celebrates bricks tomorrow will be world day

Tomorrow will be World Lego Day. As a symbolic date, the day on which the first patent relating to the legendary colored bricks was filed by Godtfred Kirk Christiansen, son of Ole, the founder of the company. The patent was filed on January 28, 1958, to be precise, but it is interesting to observe that the Lego brand already existed for more than 20 years. Ole Kirk Christiansen, in fact, was a carpenter who had named his handcrafted wooden toy store as such. “Lego” comes from a typical Danish phrase, namely “Leg Godt”, which roughly means “play well”.

1958 was the decisive year for Lego: the company, which in the meantime had evolved and expanded and had begun to adopt plastic as a raw material alongside wood, took five years to find the right combination of materials, molds, and measures of the interlocking system of the bricks to guarantee the right compromise between usability, stability, and versatility.

Lego has always had an extremely high standard of quality: tolerances are practically zero and systems to make sure that each brick is exactly as expected are very sophisticated. This obsession with quality has been one of the winning elements that have allowed the group to establish itself on the market, even at the expense of objectively not exactly popular prices: how many times have you found a defective or missing piece in a pack? We bet the vast majority of you enthusiasts will answer “zero”.

Due to their extremely versatile nature, in which very few are the limits beyond the player’s imagination, Legos have become a fundamental part of popular culture that goes far beyond the “children’s toy” context in which they were born. We’ve done everything with it – working table lamps, covers, and even complete computer cases, customizable mechanical keyboards, and even a 1:1 scale reproduction of a Bugatti Chiron and a Lamborghini Sìan.

In fact, we could say that recognizing and satisfying slightly more grown-up fans has been one of the key factors that have allowed the company to grow further over the past few years. We could identify at least three key initiatives in this sense:

  • The development of sets specifically aimed at adults: made not necessarily to play with, but to be displayed as an ornament, carefully choosing the subjects and dimensions based on popular cultural trends with the reference target. Let’s think, for example, of the Architecture line (the Eiffel Tower even exceeds 10,000 pieces), of the very recent Botanical Collection, or of the iconic car and vehicle models such as the Bugatti Chiron, the Porsche 911 Gt3 RS, the Vespa or the Fiat 500.
  • Partnerships with brands and franchises are super popular and appreciated in popular culture and beyond. From here were born strands such as Lego Star Wars (especially the huge and very expensive Ultimate Collector Series), Lego Harry Potter, and the most famous vehicles in the history of cinema (from the legendary DeLorean in Back to the Future to Dom Toretto’s Dodge Charger in Fast & Furious, passing through the Ecto-1 of the Ghostbusters and the Tumbler of Batman).
  • Engage the community with the Lego Ideas initiative, where the most interesting projects of ordinary enthusiasts are transformed into real and mass-produced sets. Absolute masterpieces have come from here, including the reproduction of the typewriter, the house of Mom I Lost the Plane, the NASA Apollo Saturn V rocket, and the Starry Night by Vincent Van Gogh.
  • And then of course there are all the parallel initiatives that expand the brand into other contexts, especially the cinematographic/television one (The Lego Movie is particularly appreciated!), video game (the very recent success of the Lego Star Wars saga).

In short, the advance of the Danish bricks seems intent on anything but stopping. And what better way to celebrate them than building a beautiful set? We already have a precise plan:

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The Last of Us Remake Game Can Be Played For Free, It’s Really Easy!

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The Last of Us Remake Game Can Be Played For Free, It's Really Easy!

Taking advantage of the hype of The Last of Us series that is currently busy on HBO, Sony is giving fans the opportunity to play The Last of Us Remake game for free. However, there are several conditions that gamers must pass.

Previously, The Last of Us series made the game more widely known. After getting the praise, many fans then returned to playing the game to repeat the hype and storyline of the zombie series.

Quoted Game Byte, Sunday (22/1/2023), Sony then offered a free trial for The Last of Us: Part 1. The original game was released for PS3 in 2013 before being remastered for PS4 in 2014.

For some games, this apocalyptic classic from Naughty Dog is considered one of the best games of all time. However, to play The Last of Us: Part 1 for free, there are conditions that must be met.

You must subscribe to PlayStation Plus at the Premium tier. Unfortunately, just subscribing to the Essential or Extra tier won’t give you access to the trial (demo).

That said, The Last of Us: Remastered was offered at a basic subscription level in October 2019. Additionally, it is also part of the PlayStation Plus Collection on PlayStation 5.

The trial of The Last of Us remake will be playable for two hours. During that time, you will have access to the entire game. However, that won’t be enough to finish the game, so of course it’s called a trial.

In part 1, it might take you around 15 to 20+ hours to finish the story. But, even so, you will still be able to get a trophy if you successfully complete the game completely. How do you want to try?

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Cinematic League of Legends 2023 Flooded with Blasphemy, Riot Games Gives ‘Love Letters’ to Fans

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Cinematic League of Legends 2023 Flooded with Blasphemy

It has been a tradition since 2018 for Riot Games to release a cinematic video to open the new season of the game League of Legends.

To the extent that many fans have been waiting for this video because of the excellent visual quality of the CG, music, and storytelling.

However, this year it seems that Riot Games have disappointed many fans because the cinematic video for Season 2023 did not meet many people’s expectations.

The reason is that in this year’s cinematic video, Riot Games only displays cinematics from the LoL map, namely Summoner’s Rift with only background music and dubbing.

Even though the visuals are still very good, the cinematic this time feels empty because there is no story-telling and action from Champions as usual in previous cinematic videos.

As a result, because it received a lot of criticism, Riot Games provided clarification. They stated that this happened because there were unexpected conditions that forced them to find alternatives to make videos this year.

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