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Far Cry 6: New AMD Video Reveals Game Runs at 4K with Ray Tracing

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Far Cry 6 New AMD Video Reveals Game Runs at 4K with Ray Tracing

AMD’s official YouTube channel has published a more than interesting video in which we can see many of the technical characteristics of Ubisoft’s Far Cry 6 in action.

This video shows us how gamers with an AMD Radeon RX 6000 and a Ryzen 5000 series processor will take advantage of many of the features that the game will offer, including FreeSync Premium pro, FideltyFX Contrast Adaptive Sharpening, Hybrid SSR, Ray Tracing, and VRS.

Far Cry 6 at 4K and with Ray Tracing

Far Cry 6 like Assassin’s Creed Valhalla would be another of the games that would come to Xbox Series X running at 60 images per second to which we would have to add many of the characteristics shown in this video:

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This is Control Ultimate Edition on next-gen consoles and PC

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This is Control Ultimate Edition on next-gen consoles and PC

Although 2021 has started a bit lazy when it comes to next-gen releases, we are seeing new generation versions of some very interesting titles that arrived on Xbox One. A few weeks ago, for example, the excellent Star Wars Jedi was updated: Fallen Order, and today it is the turn of the title of Remedy, Control.

This new version, called Control Ultimate Edition, is already available, being of course the most complete version to date. Today we bring you a new video comparison from ElAnalistaDeBits, in which we can see how this new Control Ultimate Edition defends on both Xbox Series, PS5, and PC.

We will not be able to import our progress to Control Ultimate Edition

In the comparison (which you can see just below these lines) the game is put to the test both in its performance mode (where it works at 60 fps with lower resolution) and in its graphic quality mode. According to the analyst himself, the game has the best Ray Tracing on consoles to date, although a little slower than the PC version.

The only negative point of this Control Ultimate Edition is that we will not be able to import our progress from the Xbox One version, quite a blow for those users who were waiting for it to finish their game. We remind you that the original version of Control is available within the Xbox Game Pass catalog.

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The design of the weapons in Halo Infinite has been liked more than that seen in Halo 5

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The design of the weapons in Halo Infinite has been liked more than that seen in Halo 5

Little by little, we are advancing into the new year, in which Halo Infinite is expected to finally arrive, one of the most anticipated games for both Xbox One and for the new generation of consoles and PC, which promises to be far superior to what was seen in previous deliveries.

Since December 343 Industries has begun to show new information about the title, the last batch being about aspects of the sandbox such as vehicles or weapons, which we could see in great detail in new images with really incredible quality.

Halo Infinite weapons show a cleaner design than in Halo 5

Something that has divided the Halo community during these years has been the design issue, since 343 Industries took the place of Bungie there have been serious changes in the aesthetics of the franchise, giving more elaborate designs but at the same time more overloaded with details.

After the revelation of the appearance of some Halo Infinite weapons, the response from some fans has been immediate and very positive, celebrating that some weapons return with a less loaded design and much cleaner and simpler but that is perfect, being the case of the Hydra, which brings an aspect similar to that seen in Halo 5 but leaving those colorful details for something more metallic and military, something that has been taken as a good decision by some users who have made the design comparisons that we leave below.

The design of the weapons in Halo Infinite has been liked more than that seen in Halo 5
The design of the weapons in Halo Infinite has been liked more than that seen in Halo 5

We’re really looking forward to seeing new details about Halo Infinite show us from 343 Industries in the coming months right up to the time of the Fall launch, something we’re really looking forward to.

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This is Firebase Z, the new map of Call of Duty: Black Ops Cold War’s zombie mode

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This is Firebase Z, the new map of Call of Duty Black Ops Cold War's zombie mode

After the arrival of the new time trial mode to the Zombies mode of Call of Duty: Black Ops Cold War a few weeks ago, Treyarch has finally just unveiled the trailer for the highly anticipated arrival of a new map for this popular game mode.

This new map is called Firebase Z and it will take us to the depths of Vietnam. Returning to the story at the end of Die Maschine, the first map available for the title, we will have the support of Grigori Weaver to try to save Samantha Maxis; a mission that will definitely not be easy at all.

Firebase Z is coming for free to all Call of Duty: Black Ops Cold War users

Firebase Z will be available for free to all Call of Duty: Black Ops Cold War users starting next February 4, as Treyarch has just announced; so all game owners will be able to enjoy this new map and its new enemies from next Thursday.

The usual thing in Zombies Mode is to feel totally overwhelmed by the hordes of enemies that we have to face, and from what we can see in the new trailer, Firebase Z will be no exception. This new map will be totally infested with zombies, but they won’t be alone, as new enemies have emerged from the mysterious portals, including what appears to be a powerful boss.

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