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Explains why Biomutant was off the map for so long

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Explains why Biomutant was off the map for so long

A few days ago we finally had the long-awaited confirmation of the launch of Biomutant on Xbox this year, specifically, we will be able to enjoy the game if everything goes according to plan on May 25. In recent times we had already had clues that seemed to confirm that its launch would be closer than expected after so long in the ostracism because said and done, the game will be released very soon.

Although now it seems that everything is a bed of roses, the reality is that the game has suffered long stages in limbo, it was even rumored that it had been canceled, but the study, Experiment 101, came out on several occasions to deny such a front. Now the studio with the paved road and even with the confirmed release date has explained the reasons that led them to have the game for so long out of the spotlight.

The path to developing Biomutant

In a recent interview with IGN, the study explained the reasons that made them have to slow down in the development of the game:

I have been doing this work for a while and have learned a lot about what to do and the approach to follow to develop certain titles.

We are 20 people and we cannot allow any of our staff to leave the studio, it would be devastating for us. Of course, sometimes it can happen that we have to work more than usual, but the important thing is that everything happens in a limited way and that we are paid just enough for what you also need to recover and rest because if you constantly ask to work from 12 to 14 hours a day in the end all this affects the project.

As you can see, Biomutant is being developed by a small team and for this reason, they have always bet on the union within the structure and play the game little by little without precipitation. On many occasions, we have witnessed how a study ended badly after trying to cover more than they could, so this attitude towards development seems very respectable and responsible.

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Monster Hunter Rise will run at 120FPS on Xbox Series X

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Monster Hunter Rise will run at 120FPS on Xbox Series X

I think it was one of the best bombings we’ve had to close the year. The arrival of Monster Hunter Rise not only on Xbox but also on Game Pass is a good point for owners of the Microsoft machine and especially for those who subscribe to its service.

Thanks to a note released by Microsoft itself on Xbox Wire, we can find out more details about how the game will come to Xbox consoles. This is an important piece of information that is interesting to know because let’s remember that it is a port of the Switch version with improvements for the new generation.

Monster Hunter Rise will harness the power of Xbox Series X

And we are going to focus on Xbox Series X, since it is the most powerful console on the market, it is good that Capcom has decided to go for 120FPS. In fact, the version for this machine will have two modes, performance, and quality. In quality mode, we will play at 60FPS and 4K resolution.

However, if what we want is a higher frame rate, we will have to bet on the performance mode, which lowers the resolution to 1080p with a rate of 120 frames per second. By the way, if you were playing the Switch version, the bad news, the game won’t support cross-save or cross-play with other platforms.

Through the game’s story, you’ll travel to the serene village of Kamura, home to everything you’ll need as a hunter. Join a colorful cast of characters as you become the village’s foremost hunter, some of whom you’ll team up to take on the invading Rampage, a catastrophic event where hordes of monsters descend on the village. Uncover the mystery behind the Rampage as you strive to forge a future for the people of Kamura.

About what the version for Xbox Series S will be like, there is no detailed information. Although it is assumed that you use a balanced version between quality and performance mode.

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Gamers Be Patient First! Sony Ensures PlayStation 6 Release in 2028

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Gamers Be Patient First! Sony Ensures PlayStation 6 Release in 2028

Even though the PlayStation 5 was just released a little over a year ago, Sony of course already has plans to make a successor to the console.

This was also confirmed by Sony through the documents they provided regarding the rejection of Microsoft’s acquisition of Activision Blizzard.

In the document, Sony says that the remaining time for PlayStation’s collaboration with Call of Duty will end in 2027, which Sony says is close enough to the release of its new generation of consoles.

Although it has not been confirmed if the console in question is the PlayStation 6, Sony said that the new generation of consoles will launch in approximately 2028.

“In the near future (2027), SIE will launch the next generation of PlayStation consoles, and will likely lose access to Call of Duty and other Activision games,” wrote Sony.

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The Callisto Protocol Presents an Epic New Trailer

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The Callisto Protocol Presents an Epic New Trailer

Approximately 3 weeks to the launch of The Callisto Protocol game. Krafton and Striking Distance Studios have just uploaded the latest trailer for the game.

In this new trailer, a number of cutscenes and sadistic gameplay from The Callisto Protocol are shown, which are indeed the main attraction of the game.

Comes with gore and horror themes similar to Dead Space, players will later play as Jacob who has to survive various monsters that can kill him instantly.

The Callisto Protocol will launch on December 2, 2022.

You can play the game on the PlayStation 4, PlayStation 5, Xbox Series X/S, Xbox One, and also PC platforms via Steam or the Epic Games Store.

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