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Cyberpunk 2077: 15 days after its launch, its average score on Xbox is 60

On December 10, one of the most anticipated games of recent years, Cyberpunk 2077, was finally put on sale. CD Projekt Red’s new epic hit the market with high expectations, but everything went wrong when the game started to reach the players in their version of consoles and the specialized media to carry out their analysis.
Cyberpunk 2077 had generated expectations as almost never before had been seen with a new IP, so much so that it was expected from the game some notes bordering on the average outstanding, but the damage that the versions for Xbox One and PlayStation 4 did have done that if we look its average score in Metacritic we can assess the game as a mediocre production, something that really is not like that, but if it is understood within the context in which the game was released on these platforms.
Cyberpunk 2077 with a 60 average mark on Metacritic
Cyberpunk is clearly a game of contrasts, from the game itself, which in Xbox Generation we have scored 8 out of 10 (playing on Xbox Series X) for the differences in average score between the console and PC versions. On PC (the only version that the specialized press could analyze, however) it maintains an average score of 86 in Metacritic, it started with an average of 90 but as reviews added its low average to the current score.
The Xbox version remains at a more than discreet 60 average score with a total of 16 analyzes for the computation and the PlayStation 4 version takes the worst score with an average of 53 and a total of 26 reviews. It is more than evident that in the end, it is each player who must judge for himself if the product in question is worth it, but the propaganda that the game currently has among console players is mostly negative, even more so after Sony withdrew the game from the PlayStation Store and that Microsoft will start a rebate program that has never happened before.
Despite all this, the game has been a great seller even after returns, in addition, the Polish studio has announced its update program and has shown its commitment to continue improving the game with new updates starting in the month of January.
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Resident Evil Village producer explains why Ethan Winters is back

The Resident Evil franchise is currently at its best. Thanks to the future publication of its eighth installment and the expected release of its new film in theaters, the developer Capcom assures us that there are still many stories to tell related to this universe full of the undead.
For this reason, the producer of Resident Evil Village has revealed in an interview the reason why Ethan Winters returns this time. If you want to know more about this title, surely you will be interested to know that this new plot will have a longer duration compared to its predecessor.
Ethan Winters returns to Resident Evil Village
Thanks to an interview with Peter Fabiano in the latest issue of PlayStation Official Magazine, we can see that this curious character was one of the things that he liked to implement the most during the development of Resident Evil 7. Therefore, they decided to give a continuation to its intriguing plot.
Conception and planning had been on the minds of our developers since the end of Resident Evil 7: Biohazard. The team became very fond of Ethan as a character, so we knew we wanted to continue his story arc. We wanted players to continue to experience the game through the eyes of protagonist Ethan Winters. After all, this is a sequel to Resident Evil 7: Biohazard.
This really helped keep our vision on target. And since we’re constantly sharing information between Resident Evil teams, that really helped inform us to make what we consider to be the best survival horror game to date.
And you? Are you eager to know what Ethan Winters will have in store for this terrifying adventure? Remember that Resident Evil Village will be released on May 7 for Xbox Series X / S, Xbox One, and PC platforms.
News
A Halo fan paints his Tesla Model 3 in the Master Chief’s colors

For these last 5 years, lovers of the Halo franchise have been waiting expectantly for the sixth episode of the adventures of the Master Chief. But as you all know, sometimes things don’t go your way. Based on the criticisms that were reported due to the unfinished aspect of the desired project, developer 343 Industries made the difficult decision to delay the launch of the IP later this year. If you want to know more about this title, surely you will be interested in knowing the new management that will be carried out in E-Sports.
But we must not lose hope that one day we will have the first contact. To liven up the wait, a fan has painted his Tesla Model 3 the same color as John-117’s armor, with an incredible result.
Halo fan paints his Tesla in the colors of the Master Chief’s armor
Thanks to a tweet recently published by the user @ Bighungry2x, a fan of the saga, we can see that he has painted his Elon Musk company vehicle the same color as the armor of the iconic American company soldier. Assuming you are looking forward to this new video game.
And you? Would you be willing to buy this extraordinary car? Perhaps our Opel Kadett will not be as handsome with that paint, but if we decide, we will also put the photos here. Remember that Halo Infinite is released in late 2021 for the Xbox Series X / S, Xbox One and PC platforms.
News
Flying Wild Hog does not stop working and is already thinking beyond Shadow Warrior 3

The Flying Wild Hog Poles don’t know what it’s like to rest and for us players, that’s a very good thing. In 2020, even with the Covid-19 crisis in full swing, the studio announced the highly anticipated Shadow Warrior 3 and Evil West but as if all this were not enough, it seems that the software foundry is still on to launch more and more products.
In a blog post, Flying Wild Hog confirmed that he has two more projects in the oven. One is an action-RPG in which they are working together with Jagex and which had been talked about very above in 2020 but the other is so far a complete mystery.
The Flying Wild Hog’s future is a full steam locomotive
To clear up some doubts and generate others, the Poles decided to make a publication as if it were narrated by a presenter of these traveling fairs, namely:
And finally, here are the two most recent projects in the Flying Wild Dog stable. I know you are thinking “well, this young man is going to tell us about the secret projects” or not? Well, it’s not like that, I really wish I could tell you, but I can’t.
What I can tell you is that the projects will be revealed this year and that one of those productions is taking place in Krakow with the wonderful people at Jagex. And of course, the projects are the highest quality Flying Wild Hogs can deliver. In the future, I will have more news to share with you, and believe me it will be worth the wait.
The mysterious publication is accompanied by two images overshadowed by what will be these two mysterious productions that have certain similarities with some space theme and what appears to be an old church.
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