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Bloodborne Prepares its Remastered Version For Pc And PS5



Bloodborne Prepares its Remastered Version For Pc And PS5

New rumors assure that Bloodborne, the exclusive title for Playstation 4 developed by From Software and JapanStudio, will have its version remastered soon and will be available to both PC users and owners of a Playstation 5, Sony Interactive Entertainment platform that will arrive later this year.

The first indications came after the Amazon site briefly showed the game available for PC. All traces of the leak were quickly eliminated, and from Sony, they denied that the project is under development.

However, different sources continued to share information in this regard and anticipated that the Playstation 5 event to be held this Thursday, June 11, will be the framework for the official announcement.

The new version will feature 4K graphics and will run at 60 frames per second. As revealed by different media, it will be in charge of the BluePoint Games studio, which previously made the versions of Shadow of the Colossus, Gravity Rush, and the Uncharted: The Nathan Drake Collection, and QLOC, responsible for Dark Souls Remastered.

Although we have to wait for the official announcement to confirm it, it is believed that the PC version will arrive on the Steam store.

From Software knew how to expand its audience more and more with each new video game. After Demon Souls, the Dark Souls saga became a little more accessible to more players, and three installments were released, everyone with excellent reception.

Bloodborne got a bit out of that character and theme universe. Still, it captivated both fans who were following the studio and those who hadn’t experienced the levels of difficulty they often propose.

Beyond sharing the bases in some aspects, it is a different game than the Souls and was very well received despite betting solely on the Playstation audience.

If the new version is confirmed, It would not be the first time that PlayStation decided to bring any of its exclusive titles to the PC public. Despite being part of the development of Death Stranding, the Hideo Kojima game is coming to PC in July.

However, the most prominent case is that of Horizon: Zero Dawn. Guerrilla Games made a video game that will arrive on PC officially this year, as revealed a few months ago.

Horizon is expected to be available on PC through the Epic Games Store and Steam, and to showcase graphics news, taking advantage of the increased capacity of high-end PCs and technologies that have yet to reach the world of consoles, such as ray. Tracing.

These measures taken by Sony seem to be more than a trend and, for now, includes games with some years in the market.

Although the announcements did not go down well with some of the Sony console users, they signify a new opportunity to revive these titles in the market.

At the moment, it is unknown if there are plans for other franchises, such as Uncharted or Days Gone.

While the official announcement for Bloodborne Remastered is expected to take place this Thursday, it is also possible that it will have other news of the upcoming From Software title, Elden Ring.

The new production has Hidetaka Miyazaki behind and incorporates Game of Thrones creator George RR Martin to tell an epic story. The game was announced at E3 2019 and was expected to be part of other events since then, but no official gameplay footage has yet been seen.

Playstation plans an event of about an hour, so more novelties of the style are not ruled out.

source:- altchar

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This is how Everwild’s development goes



This is how Everwild's development goes

We had not heard from Rare about the development of Everwild for Xbox for a long time. So far, the game has kept a low profile, and the British studio has continued to work on its development while supporting Sea Of Thieves, which has become a real success.

Everwild continues with its development little by little, as explained by the director of Xbox Game Studios, Matt Booty. Booty has not gone directly to address the reasons that made the game change director in the middle of development. Still, he wanted to reassure fans by explaining the current situation.

This is how Everwild’s development progresses.

The guys at Rare are known for their ability to create new worlds and new IPs. I know well what they are working on and concepts like ‘development from scratch’ or ‘IP restructuring,’ expressed by outsiders at this title, are too short and extreme to describe what they are doing.

They are just trying to make sure they develop something unique. We’ve already shown a glimpse of that world, its art style, and all that, but we want everything to be done right, and if any changes are made to the gameplay, they will come as part of a more extensive creative process.

A development like a roller coaster

A roller coaster gaming experience. One day you might be surprised and wonder how the game is played. It might never work, but the next day you might be delighted with the progress of the adventure. I understand that people will want to see more of Everwild, but we’ll only share more details when Rare feels ready.

As you can read, we will have to wait for Rare to show the game. Booty has defined development as a roller coaster, so we have to be patient and only watch the game when the time is right.

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PlayStation Store is testing free game Trials. Problem of returns solved?



Last week, the free trial program of selected games was launched on PlayStation Store in the UK and Canada. Although this functionality may cause radical changes in the functioning of Sony and the purchasing habits of players, the global giant has not yet formally referred to the tested functions.

Exposed problem with returns

PlayStation Store suffers from a few issues with refunds on digital titles that are not to the liking of gamers. What can I say – PlayStation’s return policy is not pro-consumer. If you bought a product and downloaded it – you don’t have to count that the company will give you back your money if your purchase turns out to be wrong. This means that the only transactions that have a 100% chance of a refund are random purchases from PlayStation Store, after which the player has not installed the title. And that’s not the point.

The problem was perfectly exposed by the premiere of Cyberpunk 2077, which, as we well know, turned out to be a total flop. Most sellers returned money for a virtually unfinished product. It was no different with Sony, which exceptionally also gave back the money for the pre-order and removed the game from PlayStation Store until it was patched to an acceptable level.

Players from the UK and Canada can download for free from

However, this situation showed that the corporation needs to think carefully and make changes to the way digital titles are sold and distributed on PlayStation Store. Otherwise, she could face a huge loss again when the next big title cuts a similar number to Cyberpunk 2077.

Free Trials – The Perfect Remedy?

The free trial versions of the games seem to be an excellent solution to the problem of the PlayStation Store’s unattractive refund policy. This allows you to keep the current rules while treating customers better – finally, players will not buy a pig in a poke and will not be left on the ice when the product proves not to meet expectations.

At the moment, however, it is not a perfect solution. Players from the UK and Canada can download for free from PlayStation Store and test for six hours the Death Stranding: Director’s Cut and Biomutant trials and a five-hour trial of Sackboy: A Big Adventure. The problem is that the time is counted from the moment the download starts, which works to the disadvantage of people with poor connections. In addition, this feature will disappear from the platform on October 28.

For now, it is not known how the new functionality will affect the future of players and PlayStation, and whether the corporation will officially introduce the new system to PlayStation Store.

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Call of Duty: Warzone and Vanguard with Ricochet anti-cheat



Call of Duty Warzone and Vanguard with Ricochet anti-cheat

Activision already announced work on a new security system a few months ago, which would shorten the life of cheaters on Call of Duty: Warzone servers and the upcoming Call of Duty: Vanguard. We finally got to know the details of new technology with the catchy name “Ricochet”.

Ricochet as a recipe for cheaters?

CoD’s biggest problem has long been common and less common scammers who frustrate honest players by spoiling their fun. In Call of Duty: Warzone, the problem was so acute that the creators themselves finally spoke, announcing a fight with cheaters:

Today, the official info about the new security has already appeared:

The RICOCHET Anti-Cheat Initiative is a multi-faceted approach to fighting fraud, featuring new server-side tools that monitor analytics to detect fraud, improved investigations to eliminate fraudsters, updates to strengthen account security, and much more. RICOCHET Anti-Cheat security features will be introduced with Call of Duty: Vanguard and later this year with the Pacific update coming to Call of Duty: Warzone.

Ricochet is a new kernel driver. This is to translate into faster cheater identification and better server security. The driver will only work on PC, but the developers reassure you – this will also translate into more comfortable gameplay on consoles (in duels between console and PC players).

The players have concerns

There have already been a lot of concerns on the web that the new security system will also hit fair players, which will result in other bothersome problems in the game or updates weighing several hundred GB. Others, in turn, believe that this type of security will be quickly broken anyway, and cheaters, as they were, will be.

There are also voices that the very name “Ricochet” obliges and the whole thing will certainly have a backlash on everyone – cheaters, players and the company.

Call of Duty: Vanguard will hit the market on November 5. This is the 18th instalment of one of the most popular FPS series. In this part, players will move to the fronts of World War II. The game offers a single-player campaign and a multiplayer mode (currently consisting of as many as 20 maps). The creators also added the so-called zombie mode, which is a kind of skill test before the actual game.

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