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Bloober Team: “We are continuously taking steps towards the AAA segment”

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Bloober Team We are continuously taking steps towards the AAA segment

The Medium is the latest from Bloober Team exclusively for Xbox Series and PC. A horror game that has strong inspirations from Silent Hill. So much so that it features Akira Yamaoka himself for the game’s original soundtrack. Something that will undoubtedly delight the most nostalgic fans.

If you look back, you will see that the studio has had a more than a good relationship with Microsoft. From Layers of Fear to Blair Witch, games that have been on Xbox and in some cases Xbox Game Pass. It is therefore not surprising that the partners chosen to bring The Medium to life have also been the Americans.

Bloober Team is a team with ambitions

We had the opportunity to chat a bit about the future of The Medium and the studio in general with Jacek Zięba, Producer at Bloober Team. Within the full interview that we will publish soon, we wanted to extract some statements that make it clear that the Polish study does not want to be left behind and always look forward to growing.

Faced with the question: “ Where is the goal of the study? Do not stop growing… ”formulated by my colleague Adrián, Zięba has answered the following:

There are over 100 people working at Bloober and the number continues to grow. We are continuously taking steps towards the AAA segment. It is always our goal to be the best horror game developer in the world. However, we never want to lose who we are, our DNA, that’s why we take time to grow.

They are certainly taking steps in the right direction. We at Xbox Generation are looking forward to learning more about this promising new project from Bloober.

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The Xbox Series S one of the best inventions of 2020 according to Time magazine

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The Xbox Series S one of the best inventions of 2020 according to Time magazine

Double presence for Microsoft with two of its star products: the Xbox Series S and the Surface Duo in the list of “The best inventions of 2020” compiled by the prestigious Time magazine.

According to the publication, Microsoft’s new console is more than just a next-generation gaming device; it is the foundation stone of what could become the Netflix of video games with what they call their secret weapon: the Xbox Game Pass.

Time also highlights that the price of the console can make it the gateway for many people who are not willing to spend an excessive price to enter the new generation

Xbox Series S and Surface Duo among the best of 2020

The Xbox Series S one of the best inventions of 2020 according to Time magazine
The Xbox Series S one of the best inventions of 2020 according to Time magazine

The list is made up of 100 inventions launched in this 2020 so particular for everyone and another of the positions is occupied by the Surface Duo also from those of Redmond mainly for its folding design.

Although it is true that the device may not have the same features as other traditional devices, it is constantly looking for innovation or as Time puts it:

“The Surface Duo feels like a concept device, but also a glimpse into the future of notebook computers. It won’t replace your iPhone with its amazing camera, but you can see that it will one day. “

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Immortals: Fenyx Rising was born from an Assassin’s Creed Odyssey glitch

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Immortals Fenyx Rising was born from an Assassin's Creed Odyssey glitch

The last major game Ubisoft has yet to release this year is Immortals: Fenyx Rising. This new IP set in Greek mythology will close a spectacular end of the year for the French company, which has delighted us with Watch Dogs Legion and Assassin’s Creed Valhalla in recent months. Now, in just over two weeks, we will receive this new and curious proposal, which we loved in our first contact.

Today, thanks to an interview published in GameInformer, we have learned what was the genesis of this new game. What was the spark that ignited the development that ended up becoming the new Ubisoft IP? And it all started with a glitch.

Immortals: Fenyx Rising had its origin in a mistake

As revealed in the interview by a representative of Ubisoft Quebec, developers of the game, everyone from Assassin’s Creed Odyssey. As he claims, it was a glitch, an error at a certain point that made them think that it would be an interesting idea to make a game based on Greek mythology.

At one point we ran into an error where there was no human crew on board a ship. Instead, they were all Cyclops. We knew that’s wrong in a game like Assassin’s Creed Odyssey, but for us it was like a spark and we thought it would be interesting if we created something with a mythological theme in the background.

Immortals: Fenyx Rising is coming to Xbox Series X | S, Xbox One, and PC on December 3, 2020.

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In detail the requirements to play Cyberpunk 2077 on PC

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In detail the requirements to play Cyberpunk 2077 on PC

Several have been the details and news that have recently been released about Cyberpunk 2077, the new RPG from CD Projekt RED and that, everything indicates that it will finally see the light on its last scheduled date. An incredible trailer of just over five minutes and now the system requirements.

For enthusiasts who decide to play Cyberpunk on their computers, fortunately the study has already revealed a long and detailed list with different configurations, each with a specific objective, and that is, it even details what components we will need at least to run the title with ray tracing , I show you the image below.

In detail the requirements to play Cyberpunk 2077 on PC
In detail the requirements to play Cyberpunk 2077 on PC

Cyberpunk 2077 with settings for absolutely everyone

To some extent, the requirements even in its most basic configuration at 1080p are not so exaggerated, but things change when we look for maximum graphic detail and take advantage of ray tracing because we will need at least 16 GB of RAM and a recommended graphic RTX 3080 is In other words, one of the newest that Nvidia has launched recently.

It is not to surprise us, it is a game that has been careful in its optimization and that if we want to play it in maximum detail we must have the best of the best in terms of components, I remind you that Cyberpunk 2077 has a launch scheduled for the 10th of December. We recommend keeping an eye on Generation Xbox for more news.

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